: Aggressive and fast combat animals that are also capable of hauling. They are essentially "combat-ready" dogs, but their high food intake can be a burden.
: The ultimate endgame powerhouse. It possesses massive health pools and a devastating ranged boulder attack.
: Produces nutrient paste. It is highly efficient for food production, but the mood debuff to your pawns makes it hard to justify. F-Tier: Colony Hazards rimworld alpha animals tier list
You don't fight with Aerofleet; you farm them. They reproduce rapidly, eat basically nothing, and when slaughtered or upon death, they explode into 75 Chemfuel . Forget boomalopes—Aerofleets don't need pen grazing, and their explosion is smaller and predictable.
These creatures are mostly background flavor or are actively dangerous to keep. : Aggressive and fast combat animals that are
mod. They are incredibly fast and receive a speed boost when ridden, making them perfect for kiting raids or rapid travel. Animus Vox
These animals are great if you have a specific need, but they require careful management or high food consumption. It possesses massive health pools and a devastating
Useful in the right hands, but often outclassed by Tier S or A options.
These animals excel dramatically in specific roles, though they require stable food supplies or high taming skills.
These animals excel in a specific role and are worth the effort to tame and maintain. Meadow Ave : One of the best mounts if you use the
An indestructible, non-aggressive gelatinous cube that slowly duplicates every 3 days. It cannot be killed, only moved. It eats no food, but it blocks doors and pathing. If you don't freeze it or delete it via dev mode, it will eventually fill your entire map with useless, moving garbage. A novelty for masochists.