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Xcom 2 Long War Guide !exclusive! <Top-Rated>

I can provide specific build orders or tactical counters based on your progress. Share public link

Fight defensive pull battles. Let the enemies walk into your Overwatch traps during their turn. Action Economy and Sectoids

For high-stakes hacking or extraction missions with short timers, use a 2-man squad consisting of a and a Specialist . Sneak to the objective, hack it from afar, and call for extraction immediately without engaging the enemy. 🔬 Research and Engineering Priorities

Smaller squads infiltrate faster, making 3–5 person teams the "gold standard" for early-game missions. xcom 2 long war guide

: Launching at 100% is the baseline for "Extremely Light" enemy presence (6–9 enemies). The Infiltration Trade-off

Unlike vanilla, you don't launch missions immediately. You must "Infiltrate" by sending a squad and waiting on the Geoscape.

You can no longer fly the Avenger to a site and launch a mission immediately. You must infiltrate a squad over several days. Infiltration Percentages and Timers I can provide specific build orders or tactical

Missions now come in two main flavors:

If you are coming from vanilla XCOM 2 (even on Legendary), forget everything you know about timers, squad wipes, and stealth. This guide will break down the five pillars of Long War 2 :

You cannot rely on a single "A-Team" in Long War. Fatigue, injuries, and simultaneous infiltration requirements mean you need a massive roster of 40 to 60 active soldiers divided into dedicated squads. Core Class Roles Action Economy and Sectoids For high-stakes hacking or

Area-denial specialists. Use Suppression to pin down dangerous targets and shred enemy armor with heavy cannons. Fire Support & Utility

Vital for running Covert Ops to counter Chosen activities and find the Resistance factions.

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