Pro Tip: When you have $20M+ cash, always use the most expensive training option available. It drastically reduces development time, allowing you to release more games per year.
Rushing to market to beat a competitor. Don’t. Delay by 8 days to polish Story and Gameplay balance.
If you are looking for specific slider configurations or cheat sheets for version 1.7.6, these community-maintained guides are widely used: Guide of Single and Duo-Genres Sliders (1.7.6) Ultimate Guide for Game Dev Tycoon (Steam) Game Dev Tycoon Wiki Success Guide If you're stuck in the garage, second office, or R&D stage If you're looking for a specific slider percentage for a certain game type I can provide the exact slider settings to help you get those 10/10 reviews. AI responses may include mistakes. Learn more
DevGuruMike Game version: 1.7.6+ (supports all modern tips)
Then Week 2 hit.
Do not obsess over perfect sliders for every game. The game uses a hidden scoring system based on employee skill versus required skill. A good rule of thumb: For your first three games, , and minimize Story and Dialogue. This maximizes performance on older hardware.
Avoid Mobile platform until you have a Marketing person (year 5+). Mobile kills small teams.
Do not release games back-to-back with the same topic/genre combo, as this creates a "sequel penalty" that lowers your score regardless of your point totals Game Dev Tycoon Wiki Staff Specialization:
Spend a few months doing contract work. This increases your staff skill levels without raising the hidden "historic high point" score threshold that judges your next game. game dev tycoon guide 176
: If you release a game that is 50% better than your last, the "plank" for your next game will be set so high that it becomes nearly impossible to reach, leading to a "flop" even with a perfect combination. Mastering Genre and Topic Combinations
If you skip pre-rendered 3D before week 176, your games will score 2 points lower on average in the “Graphics” category.
RPG, Adventure, and Casual games require a heavy emphasis on story, quests, and world design.
The official forums and speedrun community lists these as instant-run killers for a successful campaign: Pro Tip: When you have $20M+ cash, always
: 60% (Note: Totaling 230 points of relative weight, which sets the optimal foundation for Action and Simulation games). Stage 2: Dialogues, Level Design, and AI Dialogues : 10% Level Design : 70%
Community forums whisper about a specific combination that exploits the game’s algorithm perfectly in year 176. After testing 47 combos, the is:
I learned this lesson the hard way in Year 11.
: Lock in the 176 configuration during development. Don’t